I am a musician with over a decade of experience writing original music for interactive projects. My primary focus is music composition for games and media, creating adaptive and linear scores that support gameplay, emotion, and player immersion.
Alongside composition, I work in sound design and audio implementation, shaping effects and integrating music and sound thoughtfully within game systems. I have contributed to game and research projects with Northeastern University and UC Irvine, as well as to international music libraries. My work is guided by collaboration, musical clarity, and a strong respect for how audio serves the project.












